Abstract
This paper presents research in the field of Urban Interaction Design which seeks to understand how people’s personal, emotional relationships with urban places could potentially inform the design of new technological devices and services. A Speculative Design approach is taken by creating Speculative Design Fictions informed by the data gathered using the ethnographically-informed Walking & Talking method. However, creating the crucial link between themes in the data corpus and possible future scenarios for Speculative Design Fictions can be challenging. Building outwards from a sophisticated understanding of the approach, this paper presents a case study which focuses on the step-by-step process of designing and creating this crucial link for a Speculative Design Fiction in the form of a short film, using design techniques such as Tactics for Ambiguity, PACT-analysis and SCAMPER.
| Original language | English |
|---|---|
| Title of host publication | HttF '19: Proceedings of the Halfway to the Future Symposium 2019 |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9781450372039 |
| DOIs | |
| Publication status | Published - 19 Nov 2019 |
| Event | 2019 Halfway to the Future Symposium: Exploring the Past, Present, and Future of HCI and Design-Based Research - Nottingham, United Kingdom Duration: 19 Nov 2019 → 20 Nov 2019 |
Conference
| Conference | 2019 Halfway to the Future Symposium |
|---|---|
| Abbreviated title | HTTF 2019 |
| Country/Territory | United Kingdom |
| City | Nottingham |
| Period | 19/11/19 → 20/11/19 |
Keywords
- Ambiguity
- Design fictions
- Design techniques
- Emotion
- Ethnography
- PACT-analysis
- Place attachment
- SCAMPER
- Smart city
- Speculative design
- Urban interaction design
- Urban place
- Walking & talking method
ASJC Scopus subject areas
- Software
- Human-Computer Interaction
- Computer Vision and Pattern Recognition
- Computer Networks and Communications