Understanding the requirement of a 3D aided augmented reality mobile app dictionary for children

Chit Su Mon*, Kasthuri Subaramaniam

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

4 Citations (Scopus)


Today's world is powered by advance technologies and mobile technology has become part of our daily lives. However, the usage of mobile device by children is usually for playing games, watching videos or listening to music and therefore has not been properly utilised by children to achieve educational goals. Through education, children can gain knowledge and skills that they need in their lives. Early childhood education is important because it can lead them to a better future. Edutainment is one of the popular methods to engage children in learning and this research explores the requirement of 3D aided augmented reality (AR) mobile app dictionary for children. The study is based on studying the existing popular augmented reality applications related to researches as well as conduct a questionnaire involving parents and teachers who interact with children. According to the result collected in this research, it is found that the proposed requirement will allow children to use mobile device in more effective and fun ways.

Original languageEnglish
Pages (from-to)447-457
Number of pages11
JournalInternational Journal of Technology Enhanced Learning
Issue number4
Publication statusPublished - 2020


  • 3D
  • Augmented reality
  • Children
  • Education
  • Mobile app
  • Virtual reality

ASJC Scopus subject areas

  • Education
  • Computer Science Applications


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