TEXTURE MAPPING APPROACH TO 3-D FACIAL IMAGE SYNTHESIS.

John F S Yau, Neil D. Duffy

Research output: Contribution to journalArticle

Abstract

A method of synthesising and animating a realistic image of a person's face by means of computer graphics is described. The key feature contributing to realism in image synthesis lies in the use of texture mapping in the rendering of surface detail on the face. Full facial animation is made possible by manipulating a 3-D model of the face in conjunction with a relatively small data set of pre-stored sub-images.

Original languageEnglish
Pages (from-to)129-134
Number of pages6
JournalComputer Graphics Forum
Volume7
Issue number2
Publication statusPublished - Jun 1988

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Computer graphics
Animation
Textures
Rendering (computer graphics)

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Yau, J. F. S., & Duffy, N. D. (1988). TEXTURE MAPPING APPROACH TO 3-D FACIAL IMAGE SYNTHESIS. Computer Graphics Forum, 7(2), 129-134.
Yau, John F S ; Duffy, Neil D. / TEXTURE MAPPING APPROACH TO 3-D FACIAL IMAGE SYNTHESIS. In: Computer Graphics Forum. 1988 ; Vol. 7, No. 2. pp. 129-134.
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Yau, JFS & Duffy, ND 1988, 'TEXTURE MAPPING APPROACH TO 3-D FACIAL IMAGE SYNTHESIS.', Computer Graphics Forum, vol. 7, no. 2, pp. 129-134.

TEXTURE MAPPING APPROACH TO 3-D FACIAL IMAGE SYNTHESIS. / Yau, John F S; Duffy, Neil D.

In: Computer Graphics Forum, Vol. 7, No. 2, 06.1988, p. 129-134.

Research output: Contribution to journalArticle

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