Task-involved versus Ego-Involved

Motivating children to exercise in a pervasive exergame

Andrew MacVean

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents current work on a pervasive health and fitness game (exergame), designed to motivate children to reach their recommended daily exercise goals and facilitate long term behavioural change. I discuss briefly the current work in the area of pervasive exergames and highlight a common theme in the approach they take. Through my study of the relevant psychology literature, I identify a potential problem in this approach - the goal context that the majority of systems adopt. I hypothesize that a Task-Involved rather than an Ego-Involved system would be more suitable at addressing the problem of sedentary childhood behaviour. Finally, this paper outlines the design requirements of a pervasive exergame with the aim of assessing whether one goal context proves more motivating than the other. © 2011 IEEE.

Original languageEnglish
Title of host publication2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011
Pages405-406
Number of pages2
DOIs
Publication statusPublished - 2011
Event2011 9th IEEE International Conference on Pervasive Computing and Communications Workshops - Seattle, WA, United States
Duration: 21 Mar 201125 Mar 2011

Conference

Conference2011 9th IEEE International Conference on Pervasive Computing and Communications Workshops
Abbreviated titlePERCOM Workshops 2011
CountryUnited States
CitySeattle, WA
Period21/03/1125/03/11

Fingerprint

fitness
psychology
childhood
health
literature

Keywords

  • exergames
  • location-aware
  • motivation
  • pervasive games
  • ubiquitous computing

Cite this

MacVean, A. (2011). Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame. In 2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011 (pp. 405-406) https://doi.org/10.1109/PERCOMW.2011.5766922
MacVean, Andrew. / Task-involved versus Ego-Involved : Motivating children to exercise in a pervasive exergame. 2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011. 2011. pp. 405-406
@inproceedings{4c4deec8cae8451d9fdf81261dd768cf,
title = "Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame",
abstract = "This paper presents current work on a pervasive health and fitness game (exergame), designed to motivate children to reach their recommended daily exercise goals and facilitate long term behavioural change. I discuss briefly the current work in the area of pervasive exergames and highlight a common theme in the approach they take. Through my study of the relevant psychology literature, I identify a potential problem in this approach - the goal context that the majority of systems adopt. I hypothesize that a Task-Involved rather than an Ego-Involved system would be more suitable at addressing the problem of sedentary childhood behaviour. Finally, this paper outlines the design requirements of a pervasive exergame with the aim of assessing whether one goal context proves more motivating than the other. {\circledC} 2011 IEEE.",
keywords = "exergames, location-aware, motivation, pervasive games, ubiquitous computing",
author = "Andrew MacVean",
year = "2011",
doi = "10.1109/PERCOMW.2011.5766922",
language = "English",
isbn = "9781612849379",
pages = "405--406",
booktitle = "2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011",

}

MacVean, A 2011, Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame. in 2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011. pp. 405-406, 2011 9th IEEE International Conference on Pervasive Computing and Communications Workshops, Seattle, WA, United States, 21/03/11. https://doi.org/10.1109/PERCOMW.2011.5766922

Task-involved versus Ego-Involved : Motivating children to exercise in a pervasive exergame. / MacVean, Andrew.

2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011. 2011. p. 405-406.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

T1 - Task-involved versus Ego-Involved

T2 - Motivating children to exercise in a pervasive exergame

AU - MacVean, Andrew

PY - 2011

Y1 - 2011

N2 - This paper presents current work on a pervasive health and fitness game (exergame), designed to motivate children to reach their recommended daily exercise goals and facilitate long term behavioural change. I discuss briefly the current work in the area of pervasive exergames and highlight a common theme in the approach they take. Through my study of the relevant psychology literature, I identify a potential problem in this approach - the goal context that the majority of systems adopt. I hypothesize that a Task-Involved rather than an Ego-Involved system would be more suitable at addressing the problem of sedentary childhood behaviour. Finally, this paper outlines the design requirements of a pervasive exergame with the aim of assessing whether one goal context proves more motivating than the other. © 2011 IEEE.

AB - This paper presents current work on a pervasive health and fitness game (exergame), designed to motivate children to reach their recommended daily exercise goals and facilitate long term behavioural change. I discuss briefly the current work in the area of pervasive exergames and highlight a common theme in the approach they take. Through my study of the relevant psychology literature, I identify a potential problem in this approach - the goal context that the majority of systems adopt. I hypothesize that a Task-Involved rather than an Ego-Involved system would be more suitable at addressing the problem of sedentary childhood behaviour. Finally, this paper outlines the design requirements of a pervasive exergame with the aim of assessing whether one goal context proves more motivating than the other. © 2011 IEEE.

KW - exergames

KW - location-aware

KW - motivation

KW - pervasive games

KW - ubiquitous computing

UR - http://www.scopus.com/inward/record.url?scp=79958068538&partnerID=8YFLogxK

U2 - 10.1109/PERCOMW.2011.5766922

DO - 10.1109/PERCOMW.2011.5766922

M3 - Conference contribution

SN - 9781612849379

SP - 405

EP - 406

BT - 2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011

ER -

MacVean A. Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame. In 2011 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2011. 2011. p. 405-406 https://doi.org/10.1109/PERCOMW.2011.5766922