Rolling, rotating and imagining in a virtual mobile world

Lynne Baillie*, Harald Kunczier, Hermann Anegg

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Citations (Scopus)

Abstract

New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. One way of overcoming these shortcomings is to think of new interaction methods that could be utilized by the user. We report in this paper on a new interaction method for mobile devices in which the user can point his or her mobile device at a building and view a virtual representation of it. In addition, the user can view the building at different times in its past and literally see it morphing into its current state. Another interesting aspect of our prototype is that as the user moves the device the view they see on their mobile interface moves with them, thus allowing the user to experience the real and the virtual world at the same time.

Original languageEnglish
Title of host publicationProceedings of the 7th International Conference on Human Computer Interaction with Mobile Devices and Services
PublisherAssociation for Computing Machinery
Pages283-286
Number of pages4
ISBN (Print)1595930892, 9781595930897
DOIs
Publication statusPublished - 2005
Event7th International Conference on Human Computer Interaction with Mobile Devices and Services 2005 - Salzburg, Austria
Duration: 19 Sept 200522 Sept 2005

Conference

Conference7th International Conference on Human Computer Interaction with Mobile Devices and Services 2005
Abbreviated titleMobileHCI 05
Country/TerritoryAustria
CitySalzburg
Period19/09/0522/09/05

Keywords

  • 3d models
  • Location based services
  • Orientation
  • User interaction
  • Virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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