Abstract
We present an approach for photorealistic rendering of new views of 3D objects and to freely navigate within a scene using real 2D and 3D image data to determine an original geometry and lighting configuration. Using an active depth and a passive stereo sensor, we compute the object shape, reflection properties and the light source parameters. These components are then represented in a VRML format for rendering. The work is demonstrated on a synthetic data set for which ground truth is known precisely, and on real image data.
| Original language | English |
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| Title of host publication | Proceedings of the Fourth IASTED International Conference on Visualization, Imaging, and Image Processing |
| Pages | 596-601 |
| Number of pages | 6 |
| Publication status | Published - 2004 |
| Event | Proceedings of the Fourth IASTED International Conference on Visualization, Imaging, and Image Processing - Marbella, Spain Duration: 6 Sept 2004 → 8 Sept 2004 |
Conference
| Conference | Proceedings of the Fourth IASTED International Conference on Visualization, Imaging, and Image Processing |
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| Country/Territory | Spain |
| City | Marbella |
| Period | 6/09/04 → 8/09/04 |
Keywords
- Illumination Models
- Photorealistic Rendering
- Reflectance
- VRML