Perceived roughness of 1/f(beta) noise surfaces

Stefano Padilla, Ondrej Drbohlav, Patrick Richey Green, Andrew Desmond Spence, Mike Chantler

Research output: Contribution to journalArticlepeer-review

30 Citations (Scopus)


We report results from a new methodology for investigating the visually perceived properties of surface textures. Densely sampled two-dimensional 1/fß noise processes are used to model natural looking surfaces, which are rendered using combined point-source and ambient lighting. Surfaces are shown in motion to provide rich cues to their relief. They are generated in real time to enable observers to dynamically manipulate surface parameters. A method of adjustment is employed to investigate the effects that the two surface parameters, magnitude roll-off factor and RMS height, have on perceived roughness. The results are used to develop an estimation method for perceived roughness. © 2008 Elsevier Ltd. All rights reserved.

Original languageEnglish
Pages (from-to)1791-1797
Number of pages7
JournalVision Research
Issue number17
Publication statusPublished - Aug 2008


  • Appearance
  • Perceived roughness
  • Roughness perception
  • Texture


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