Abstract
Student peer review has long been a method for increasing student engagement and work quality. We present notes on teaching tips and techniques using peer review as a means to engage students interest in the area of computer graphics and interactive animation. We address questions, such as, when feedback fails, why students should be 'trained' on feedback, and what constitutes a 'constructive' review. We present a case study around the structure and workings of a module - and its success in encouraging collaborative working, group discussions, public engagement (e.g., through wikis and events), and peer review work.
Original language | English |
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Pages | 31-32 |
Number of pages | 2 |
DOIs | |
Publication status | Published - 2016 |
Event | 37th Annual Conference on European Association for Computer Graphics 2016 - Lisbon, Portugal Duration: 9 May 2016 → 13 May 2016 |
Conference
Conference | 37th Annual Conference on European Association for Computer Graphics 2016 |
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Abbreviated title | EUROGRAPHICS 2016 |
Country/Territory | Portugal |
City | Lisbon |
Period | 9/05/16 → 13/05/16 |
Keywords
- Assessment
- Format
- Graphics
- Peer review
- Physics
- Teaching
- Technical
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design