Abstract
In this article, we present and discuss three statistical methods for surface reconstruction. A typical input to a surface reconstruction technique consists of a large set of points that has been sampled from a smooth surface and contains uncertain data in the form of noise and outliers. We first present a method that filters out uncertain and redundant information yielding a more accurate and economical surface representation. Then we present two methods, each of which converts the input point data to a standard shape representation; the first produces an implicit representation while the second yields a triangle mesh.
| Original language | English |
|---|---|
| Pages (from-to) | 381-395 |
| Number of pages | 15 |
| Journal | Visual Computer |
| Volume | 23 |
| Issue number | 6 |
| DOIs | |
| Publication status | Published - Jun 2007 |
Keywords
- Point cloud denoising
- Sparse implicits
- Statistical learning
- Surface reconstruction
ASJC Scopus subject areas
- Software
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design
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