On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo

Research output: Contribution to conferencePaper

Original languageEnglish
Publication statusPublished - 2003
EventThe 3rd International Workshop on Texture Analysis and Synthesis - Nice , France
Duration: 1 Jan 2003 → …

Conference

ConferenceThe 3rd International Workshop on Texture Analysis and Synthesis
Abbreviated titleTexture 2003
CountryFrance
CityNice
Period1/01/03 → …

Cite this

Spence, A. D., & Chantler, M. J. (2003). On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo. Paper presented at The 3rd International Workshop on Texture Analysis and Synthesis, Nice , France.
Spence, A D ; Chantler, Michael John. / On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo. Paper presented at The 3rd International Workshop on Texture Analysis and Synthesis, Nice , France.
@conference{b5e30064ea384863b49b86b7d33eaf3f,
title = "On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo",
author = "Spence, {A D} and Chantler, {Michael John}",
year = "2003",
language = "English",
note = "The 3rd International Workshop on Texture Analysis and Synthesis, Texture 2003 ; Conference date: 01-01-2003",

}

Spence, AD & Chantler, MJ 2003, 'On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo', Paper presented at The 3rd International Workshop on Texture Analysis and Synthesis, Nice , France, 1/01/03.

On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo. / Spence, A D; Chantler, Michael John.

2003. Paper presented at The 3rd International Workshop on Texture Analysis and Synthesis, Nice , France.

Research output: Contribution to conferencePaper

TY - CONF

T1 - On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo

AU - Spence, A D

AU - Chantler, Michael John

PY - 2003

Y1 - 2003

M3 - Paper

ER -

Spence AD, Chantler MJ. On Capturing 3D Isotropic Surface Texture using Uncalibrated Photometric Stereo. 2003. Paper presented at The 3rd International Workshop on Texture Analysis and Synthesis, Nice , France.