@inproceedings{395eda7dc0684ed69b54c5d9dce491cd,
title = "Is embodied interaction beneficial when learning programming?",
abstract = "Embodied interaction has been claimed to offer important advantages for learning programming. However frequently claims have been based on intuitions and work in the area has focused largely around system-building rather than on evaluation and reflection around those claims. Taking into account research in the area as well as in areas such as tangibles, psychology of programming and the learning and teaching of programming, this paper identifies a set of important factors to take into account when analysing the potential of learning environments for programming employing embodied interaction. These factors are formulated as a set of questions that could be asked either when designing or analysing this type of learning environments. {\textcopyright} 2009 Springer Berlin Heidelberg.",
author = "Pablo Romero and {Du Boulay}, Benedict and Judy Robertson and Judith Good and Katherine Howland",
year = "2009",
doi = "10.1007/978-3-642-02771-0_11",
language = "English",
isbn = "3642027709",
volume = "5622 LNCS",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "97--105",
booktitle = "Virtual and Mixed Reality - Third International Conference, VMR 2009, Held as Part of HCI International 2009, Proceedings",
note = "3rd International Conference on Virtual and Mixed Reality, Held as Part of HCI International 2009, VMR 2009 ; Conference date: 19-07-2009 Through 24-07-2009",
}