Is embodied interaction beneficial when learning programming?

Pablo Romero, Benedict Du Boulay, Judy Robertson, Judith Good, Katherine Howland

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

Embodied interaction has been claimed to offer important advantages for learning programming. However frequently claims have been based on intuitions and work in the area has focused largely around system-building rather than on evaluation and reflection around those claims. Taking into account research in the area as well as in areas such as tangibles, psychology of programming and the learning and teaching of programming, this paper identifies a set of important factors to take into account when analysing the potential of learning environments for programming employing embodied interaction. These factors are formulated as a set of questions that could be asked either when designing or analysing this type of learning environments. © 2009 Springer Berlin Heidelberg.

Original languageEnglish
Title of host publicationVirtual and Mixed Reality - Third International Conference, VMR 2009, Held as Part of HCI International 2009, Proceedings
Pages97-105
Number of pages9
Volume5622 LNCS
DOIs
Publication statusPublished - 2009
Event3rd International Conference on Virtual and Mixed Reality, Held as Part of HCI International 2009 - San Diego, CA, United States
Duration: 19 Jul 200924 Jul 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5622 LNCS
ISSN (Print)0302-9743

Conference

Conference3rd International Conference on Virtual and Mixed Reality, Held as Part of HCI International 2009
Abbreviated titleVMR 2009
Country/TerritoryUnited States
CitySan Diego, CA
Period19/07/0924/07/09

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