Abstract
Interactive tangible objects can help orchestrate conversations in school classes. If such tangibles are created with a meta-design approach, for the specific context of their users, they evolve according to their usage. Specifically, tangible object prototypes are created; prototypes are adopted by their users in ecological studies; their usage is reflected over by users and designers to investigate design possibilities, which are rapidly prototyped and again adopted by users. This paper reports on the meta-design and latest evolution of ClassTalk, a tangible for conversations in primary school classes. It shows how new design ideas emerged by making users adopt ClassTalk prototypes, and by moving designers into users’ context.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2018 International Conference on Advanced Visual Interfaces |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9781450356169 |
| DOIs | |
| Publication status | Published - 29 May 2018 |
| Event | 14th International Conference on Advanced Visual Interfaces 2018 - Grosseto, Italy Duration: 29 May 2018 → 1 Jun 2018 |
Conference
| Conference | 14th International Conference on Advanced Visual Interfaces 2018 |
|---|---|
| Abbreviated title | AVI 2018 |
| Country/Territory | Italy |
| City | Grosseto |
| Period | 29/05/18 → 1/06/18 |
Keywords
- Children
- Class
- Conversation
- Evolutionary prototyping
- Meta-design
- Tangible
- Teachers
ASJC Scopus subject areas
- Software
- Human-Computer Interaction