TY - GEN
T1 - Intelligent NPCs for educational role play game
AU - Lim, Mei Yii
AU - Dias, João
AU - Aylett, Ruth
AU - Paiva, Ana
PY - 2009
Y1 - 2009
N2 - Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player's actions. Realistic and responsive feedback from game characters is important to increase engagement and enjoyment in players. In this paper, we discuss the modelling of autonomous characters based on a biologically-inspired theory of human action regulation taking into account perception, motivation, emotions, memory, learning and planning. These agents populate an educational Role Playing Game, ORIENT (Overcoming Refugee Integration with Empathic Novel Technology) dealing with the cultural-awareness problem for children aged 13 to 14. © 2009 Springer-Verlag.
AB - Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player's actions. Realistic and responsive feedback from game characters is important to increase engagement and enjoyment in players. In this paper, we discuss the modelling of autonomous characters based on a biologically-inspired theory of human action regulation taking into account perception, motivation, emotions, memory, learning and planning. These agents populate an educational Role Playing Game, ORIENT (Overcoming Refugee Integration with Empathic Novel Technology) dealing with the cultural-awareness problem for children aged 13 to 14. © 2009 Springer-Verlag.
UR - http://www.scopus.com/inward/record.url?scp=72449196626&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-11198-3_8
DO - 10.1007/978-3-642-11198-3_8
M3 - Conference contribution
SN - 3642111971
SN - 9783642111976
VL - 5920 LNAI
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 107
EP - 118
BT - Agents for Games and Simulations - Trends in Techniques, Concepts and Design
ER -