Abstract
Today’s increased games complexity force the game design industries to increase
team sizes, asset requirements, person hour investment and required capital from
investors to support it all. Information System Methodologies (ISM) creates
opportunities for essential improvements in various aspects of the gaming business
(communication, acceleration of product/service development, cost reduction). This
paper investigates the ISM used in game industries; particularly the way a software
process is employed and its effect in the game development process. The game
methodology pattern derived will be tested in the development of engineering scenarios which can model the process of game development and so improve the direction, level, and persistence of the developers in producing engineering applications.
team sizes, asset requirements, person hour investment and required capital from
investors to support it all. Information System Methodologies (ISM) creates
opportunities for essential improvements in various aspects of the gaming business
(communication, acceleration of product/service development, cost reduction). This
paper investigates the ISM used in game industries; particularly the way a software
process is employed and its effect in the game development process. The game
methodology pattern derived will be tested in the development of engineering scenarios which can model the process of game development and so improve the direction, level, and persistence of the developers in producing engineering applications.
Original language | English |
---|---|
Title of host publication | Learn to Game, Game to Learn, Proceedings of the 40th Conference ISAGA 2009 |
Publisher | Society of Simulation and Gaming of Singapore |
Number of pages | 11 |
ISBN (Print) | 978-981-08-3769-3 |
Publication status | Published - 16 Jun 2009 |
Event | Learn to Game, Game to Learn; Proceedings of the 40th Conference - Singapore, Singapore Duration: 29 Jun 2009 → 3 Jul 2009 |
Conference
Conference | Learn to Game, Game to Learn; Proceedings of the 40th Conference |
---|---|
Abbreviated title | ISAGA 2009 |
Country/Territory | Singapore |
City | Singapore |
Period | 29/06/09 → 3/07/09 |
Keywords
- game development methodologies
- information system methodology
- engineering concepts