Implementing a GPU-based numerical algorithm for modelling dynamics of a high-speed train

E. S. Sytov, Alexander Bratus, Daniil Yurchenko

Research output: Contribution to journalArticlepeer-review

2 Citations (Scopus)
90 Downloads (Pure)

Abstract

This paper discusses the initiative of implementing a GPU-based numerical algorithm for studying various phenomena associated with dynamics of a high-speed railway transport. The proposed numerical algorithm for calculating a critical speed of the bogie is based on the first Lyapunov number. Numerical algorithm is validated by analytical results, derived for a simple model. A dynamic model of a carriage connected to a new dual-wheelset flexible bogie is studied for linear and dry friction damping. Numerical results obtained by CPU, MPU and GPU approaches are compared and appropriateness of these methods is discussed.
Original languageEnglish
Pages (from-to)621-637
Number of pages17
JournalVehicle System Dynamics
Volume56
Issue number4
Early online date9 Nov 2017
DOIs
Publication statusPublished - 3 Apr 2018

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