Freegaming: Mobile, collaborative, adaptive and augmented exergaming

Levent Görgü, Abraham G. Campbell, Kealan McCusker, Mauro Dragone, Michael J. O’Grady, Noel E. O'Connor, Gregory M.P. O'Hare

Research output: Contribution to journalArticlepeer-review

12 Citations (Scopus)


Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.
Original languageEnglish
Pages (from-to)287-301
Number of pages15
JournalMobile Information Systems
Issue number4
Publication statusPublished - 2012


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