Abstract
This paper presents a method of capturing three-dimensional data from live subjects and using that data together with photographic fragments of the subject to reconstruct and manipulate a computer-generated image. The results show that highly realistic images can be obtained and that animation of the images is possible. © 1988.
Original language | English |
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Pages (from-to) | 239-243 |
Number of pages | 5 |
Journal | Pattern Recognition Letters |
Volume | 7 |
Issue number | 4 |
Publication status | Published - Apr 1988 |
Keywords
- facial animation
- image synthesis
- Structured lighting
- texture mapping