This paper presents a method of capturing three-dimensional data from live subjects and using that data together with photographic fragments of the subject to reconstruct and manipulate a computer-generated image. The results show that highly realistic images can be obtained and that animation of the images is possible. © 1988.
|Number of pages||5|
|Journal||Pattern Recognition Letters|
|Publication status||Published - Apr 1988|
- facial animation
- image synthesis
- Structured lighting
- texture mapping