Evaluating user interfaces for engineering tasks with biometric logging

Zoe Kosmadoudi, Raymond Sung, Ying Liu, Theodore Lim, James Millar Ritchie

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

The application of computer-aided design (CAD) has brought significant increases in productivity during the design and assembly stages. However, there are still many aspects in the use of the technology which requires further research. One particular aspect is how the design of the user interface can have an effect on the productivity of the engineer. More specifically, the authors proposed to investigate whether a game-like environment for carrying out a design can bring about any positive benefits. User trials were carried out which involved measuring the biophysiological properties of engineers such as brain signals (EEG) and galvanic skin response (GSR), as they carried out design tasks in both a game-like environment and also a commercial CAD package. Depending on the type of design task carried out, it was discovered that the bio-physiological measurements showed more positive response in a game-like environment. More preliminary results show that the user-interface design can affect productivity and further investigation is warranted.
Original languageEnglish
Title of host publicationTools and Methods of Competitive Engineering
Subtitle of host publicationProceedings of the Eighth International Symposium on Tools and Methods of Competitive Engineering--TMCE 2010, April 12-16, 2008, Ancona, Italy
EditorsI Horvath, F. Mandorli, Z. Rusak
Place of PublicationDelft
PublisherDelft University of Technology
Pages267-276
Number of pages10
Volume1
ISBN (Print)978-90-5155-060-3
Publication statusPublished - 2010
Event8th International Symposium on Tools and Methods of Competitive Engineering - Ancona, Italy
Duration: 12 Apr 201016 Apr 2010

Conference

Conference8th International Symposium on Tools and Methods of Competitive Engineering
Abbreviated titleTMCE 2010
CountryItaly
CityAncona
Period12/04/1016/04/10

Keywords

  • Brain patterns
  • game perspective
  • CAD
  • EEG
  • GSR
  • physiological measurements

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