TY - JOUR
T1 - Enhancing Construction Management Education through 4D BIM and VR: Insights and Recommendations
AU - Abouelkhier, Narmin
AU - Shafiq, Muhammad Tariq
AU - Rauf, Abdul
AU - Alsheikh, Negmeldin
N1 - Publisher Copyright:
© 2024 by the authors.
PY - 2024/10
Y1 - 2024/10
N2 - Traditional teaching methods in construction management education often face challenges in providing students with practical, real-world experiences crucial for skill development. To address these limitations, this study explores the potential of integrating building information modeling (BIM) and virtual reality (VR) as educational tools for construction management students. Our aim is to assess the effectiveness of a 4D-BIM-based VR simulation in enhancing student’s learning experiences and performance in construction project management. This research employs a mixed-method approach, combining quantitative data and qualitative insights from a comparative experiment involving undergraduate students. Quantitative data were collected through objective error detection measures in construction sequences and processes, while qualitative insights were gathered from participant feedback. The findings highlight that students using VR-based simulations detected more errors in construction sequences and processes than in traditional 2D drawings, showcasing the utility of BIM and VR-enabled approaches in teaching construction management. This study contributes to the ongoing discourse on integrating advanced technologies into educational practices, particularly in construction management, where practical hands-on experiences are crucial for skill development and real-world application.
AB - Traditional teaching methods in construction management education often face challenges in providing students with practical, real-world experiences crucial for skill development. To address these limitations, this study explores the potential of integrating building information modeling (BIM) and virtual reality (VR) as educational tools for construction management students. Our aim is to assess the effectiveness of a 4D-BIM-based VR simulation in enhancing student’s learning experiences and performance in construction project management. This research employs a mixed-method approach, combining quantitative data and qualitative insights from a comparative experiment involving undergraduate students. Quantitative data were collected through objective error detection measures in construction sequences and processes, while qualitative insights were gathered from participant feedback. The findings highlight that students using VR-based simulations detected more errors in construction sequences and processes than in traditional 2D drawings, showcasing the utility of BIM and VR-enabled approaches in teaching construction management. This study contributes to the ongoing discourse on integrating advanced technologies into educational practices, particularly in construction management, where practical hands-on experiences are crucial for skill development and real-world application.
KW - BIM
KW - project planning
KW - immersive environments
KW - VR
KW - construction management education
UR - http://www.scopus.com/inward/record.url?scp=85207322869&partnerID=8YFLogxK
U2 - 10.3390/buildings14103116
DO - 10.3390/buildings14103116
M3 - Article
SN - 2075-5309
VL - 14
JO - Buildings
JF - Buildings
IS - 10
M1 - 3116
ER -