DUKE: Enhancing virtual reality based FPS game with full-body interactions

Mohd Hezri Amir, Albert Quek, Nur Rasyid Bin Sulaiman, John See

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Citations (Scopus)

Abstract

Project DUKE explores the design and development of a virtual reality based first-person shooter (FPS) game using gesture based technologies. By integrating Oculus Rift, Microsoft Kinect and Leap Motion technologies, we attempt to foster natural in-game hand presence while maintaining footand torso-based navigation. We demonstrate in this exploratory work, a fully immersive prototype that enables a full-body FPS gaming experience involving interactions for complete navigation, combat and viewing control.

Original languageEnglish
Title of host publicationACE '16: Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450347730
DOIs
Publication statusPublished - 9 Nov 2016
Event13th International Conference on Advances in Computer Entertainment Technology 2016 - Osaka, Japan
Duration: 9 Nov 201612 Nov 2016

Conference

Conference13th International Conference on Advances in Computer Entertainment Technology 2016
Abbreviated titleACE 2016
Country/TerritoryJapan
CityOsaka
Period9/11/1612/11/16

Keywords

  • First-person-shooter
  • Gestures recognition
  • Immersive gameplay
  • Virtual reality

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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