Design and Computational Thinking with IoTgo: What Teachers Think

Andrea Bonani, Rosella Gennari, Alessandra Melonio*, Mehdi Rizvi

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Computational and design thinking are orthogonal and complementary ways of thinking, which are fundamental for nowadays’ learners and yet taught in isolation. Teachers’ understanding of them can be a barrier to their introduction. This paper reports on an intervention for primary- and secondary-school teachers, introducing them to both forms of thinking through hands-on laboratories, revolving around the IoTgo game-based toolkit. Teachers’ ideas of computational and design thinking were investigated with a questionnaire before and after the intervention. Their answers suggest that the intervention was effective and indicate future work related to computational and design thinking.

Original languageEnglish
Title of host publicationMethodologies and Intelligent Systems for Technology Enhanced Learning, 12th International Conference
PublisherSpringer
Pages165-174
Number of pages10
ISBN (Electronic)9783031206177
ISBN (Print)9783031206160
DOIs
Publication statusPublished - 23 Nov 2023
Event12th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning 2022 - L'Aquila, Italy
Duration: 13 Jul 202215 Jul 2022

Publication series

NameLecture Notes in Networks and Systems
Volume580
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Conference12th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning 2022
Abbreviated titleMIS4TEL 2022
Country/TerritoryItaly
CityL'Aquila
Period13/07/2215/07/22

Keywords

  • Computational thinking
  • Design
  • Design thinking
  • IoT
  • Smart thing
  • Study
  • Teacher

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Signal Processing
  • Computer Networks and Communications

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