Abstract
DanceMark is an open telemetry framework designed for latency-sensitive real-time networked immersive experiences, focusing on online dancing in virtual reality within the DanceGraph platform. The goal is to minimize end-to-end latency and enhance user ex-perience, particularly crucial in partnered dancing scenarios where synchronized movements are integral. DanceMark supports experimentation addressing latency issues through direct sensor-to-display paths and real-time dance prediction correctives through offline analysis and online adaptive responses to live captured session data.
Original language | English |
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Title of host publication | 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Publisher | IEEE |
ISBN (Electronic) | 9798350374490 |
ISBN (Print) | 9798350374506 |
DOIs | |
Publication status | Published - 29 May 2024 |
Event | IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops 2024 - Orlando, United States Duration: 16 Mar 2024 → 21 Mar 2024 https://www.aconf.org/conf_196851.2024_IEEE_Conference_on_Virtual_Reality_and_3D_User_Interfaces_Abstracts_and_Workshops_(VRW).html |
Conference
Conference | IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops 2024 |
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Abbreviated title | VRW 2024 |
Country/Territory | United States |
City | Orlando |
Period | 16/03/24 → 21/03/24 |
Internet address |
Keywords
- Performance evaluation
- Humanities
- Three-dimensional displays
- Conferences
- Focusing
- Virtual reality
- User interfaces