Abstract
Large scale scene generation is a computationally intensive operation, and added complexities arise when dynamic content generation is required. We propose a system capable of generating virtual content from non-expert input. The proposed system uses a 3-dimensional variational autoencoder to interactively generate new virtual objects by interpolating between extant objects in a learned low-dimensional space, as well as by randomly sampling in that space. We present an interface that allows a user to intuitively explore the latent manifold, taking advantage of the network’s ability to perform algebra in the latent space to help infer context and generalize to previously unseen inputs.
Original language | English |
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Title of host publication | Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference 2016 |
Publisher | American Society of Mechanical Engineers |
Pages | 1-8 |
Number of pages | 8 |
Publication status | Published - 21 Aug 2016 |
Event | 36th ASME Computers and Information in Engineering Conference 2016 - North Carolina, Charlotte, United States Duration: 21 Aug 2016 → 24 Aug 2016 Conference number: 36th https://www.asme.org/events/idetccie |
Conference
Conference | 36th ASME Computers and Information in Engineering Conference 2016 |
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Abbreviated title | CIE 2016 |
Country/Territory | United States |
City | Charlotte |
Period | 21/08/16 → 24/08/16 |
Internet address |
Keywords
- Context-awareness
- Deep Learning
- Unsupervised learning
- Convolutional neural networks (CNNs)
- Virtual environments
- Scene generation
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Theodore Lim
- School of Engineering & Physical Sciences - Associate Professor
- School of Engineering & Physical Sciences, Institute of Mechanical, Process & Energy Engineering - Associate Professor
Person: Academic (Research & Teaching)