Blender, an Open Source Design Tool: Advances and Integration in the Architectural Production Pipeline

Theodoros Dounas, Alexandros Sigalas

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

We examine an open source 3d suite of tools called blender, as a tool for architectural design. The unique features of blender are examined in terms of ease of use and integrated nature since blender incorporates a simulation engine and a game engine that can be used creatively in the design process. The unique data structure of Blender is examined with the features and work flow that this structure brings in the design process. Also a simple comparison is made between Blender and 3ds max in terms of features and workflow as visualization tools together with an assessment of a two year seminar that took place in the Department of Architecture, in Volos Greece.
Original languageEnglish
Title of host publicationProceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe (2009)
PublisherEducation and Research in Computer Aided Architectural Design in Europe
Pages737-744
Number of pages8
ISBN (Print)9780954118389
DOIs
Publication statusPublished - 2009

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