Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game

Emilyann Nault, Lynne Baillie, Frank Broz

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Age-related cognitive impairment is becoming a more prevalent
concern as the elderly population continues to increase.
Technological systems created for cognitive rehabilitation need to
be motivating to combat the personal and logistic factors that
make it difficult for them to remain engaged [4]. In this paper, we
present a pilot study with a socially assistive robot-facilitated
memory game that employs sensory feedback (audio, haptic, and
both) to explore the design considerations with adults. The
ultimate aim is to inform the design of a cognitive rehabilitation
system for individuals with age-related cognitive decline. The
preliminary results suggest a preference for auditory feedback,
and participants believed they performed best in this condition.
Based on qualitative feedback, we have identified improvements
that can be made to the system to enhance engagement.
Original languageEnglish
Title of host publication15th Annual ACM/IEEE International Conference on Human Robot Interaction
PublisherAssociation for Computing Machinery, Inc
Publication statusAccepted/In press - 8 Jan 2020
Event15th Annual ACM/IEEE International Conference on Human-Robot Interaction 2020 - Corn Exchange, Cambridge, United Kingdom
Duration: 23 Mar 202026 Mar 2020
https://humanrobotinteraction.org/2020/

Conference

Conference15th Annual ACM/IEEE International Conference on Human-Robot Interaction 2020
Abbreviated titleHRI 2020
CountryUnited Kingdom
CityCambridge
Period23/03/2026/03/20
Internet address

Fingerprint

Robots
Sensory feedback
Feedback
Data storage equipment
Patient rehabilitation
Logistics

Cite this

Nault, E., Baillie, L., & Broz, F. (Accepted/In press). Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game. In 15th Annual ACM/IEEE International Conference on Human Robot Interaction Association for Computing Machinery, Inc.
Nault, Emilyann ; Baillie, Lynne ; Broz, Frank. / Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game. 15th Annual ACM/IEEE International Conference on Human Robot Interaction. Association for Computing Machinery, Inc, 2020.
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Nault, E, Baillie, L & Broz, F 2020, Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game. in 15th Annual ACM/IEEE International Conference on Human Robot Interaction. Association for Computing Machinery, Inc, 15th Annual ACM/IEEE International Conference on Human-Robot Interaction 2020, Cambridge, United Kingdom, 23/03/20.

Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game. / Nault, Emilyann; Baillie, Lynne; Broz, Frank.

15th Annual ACM/IEEE International Conference on Human Robot Interaction. Association for Computing Machinery, Inc, 2020.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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T1 - Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game

AU - Nault, Emilyann

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AU - Broz, Frank

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N2 - Age-related cognitive impairment is becoming a more prevalentconcern as the elderly population continues to increase.Technological systems created for cognitive rehabilitation need tobe motivating to combat the personal and logistic factors thatmake it difficult for them to remain engaged [4]. In this paper, wepresent a pilot study with a socially assistive robot-facilitatedmemory game that employs sensory feedback (audio, haptic, andboth) to explore the design considerations with adults. Theultimate aim is to inform the design of a cognitive rehabilitationsystem for individuals with age-related cognitive decline. Thepreliminary results suggest a preference for auditory feedback,and participants believed they performed best in this condition.Based on qualitative feedback, we have identified improvementsthat can be made to the system to enhance engagement.

AB - Age-related cognitive impairment is becoming a more prevalentconcern as the elderly population continues to increase.Technological systems created for cognitive rehabilitation need tobe motivating to combat the personal and logistic factors thatmake it difficult for them to remain engaged [4]. In this paper, wepresent a pilot study with a socially assistive robot-facilitatedmemory game that employs sensory feedback (audio, haptic, andboth) to explore the design considerations with adults. Theultimate aim is to inform the design of a cognitive rehabilitationsystem for individuals with age-related cognitive decline. Thepreliminary results suggest a preference for auditory feedback,and participants believed they performed best in this condition.Based on qualitative feedback, we have identified improvementsthat can be made to the system to enhance engagement.

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Nault E, Baillie L, Broz F. Auditory and Haptic Feedback in a Socially Assistive Robot Memory Game. In 15th Annual ACM/IEEE International Conference on Human Robot Interaction. Association for Computing Machinery, Inc. 2020