Abstract
Current computer-aided design (CAD) applications deliver limited user experience due to their complex functionality and step-by-step evolution; on the contrary, games offer memorable and formative experiences to their users. Hence, the article focuses on the architecture characteristics of games and CAD with a particular interest in developing and evaluating a CAD system embedded with game mechanics for mechanical engineering design. To establish the benefit of game-enriched engineering design ecosystem preliminary experiments were conducted to investigate engineer affect whilst carrying out parametric design tasks in a game-based CAD UI. By analysing their psycho-physiological signals and action log data an interaction model was established to identify which feedback game mechanics contributed the most in the user’s design experience.
Original language | English |
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Number of pages | 9 |
Publication status | Published - Aug 2014 |
Event | ASME 2014 International Design and Engineering Technical Conferences and Computers and Information in Engineering Conference - Buffalo, United States Duration: 17 Aug 2014 → 20 Aug 2014 |
Conference
Conference | ASME 2014 International Design and Engineering Technical Conferences and Computers and Information in Engineering Conference |
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Abbreviated title | IDETC/CIE 2014 |
Country/Territory | United States |
City | Buffalo |
Period | 17/08/14 → 20/08/14 |
Keywords
- Computer-Aided Design
- User experience
- Game mechanics
- Engagement
- Interactive