Abstract
Games and Virtual Environments populated with virtual agents are usually tested and evaluated assessing the player's experience and flow outside the game experience. However, with player enjoyment related to their sense of immersion, there is clear potential for immersing evaluation into game play. We have developed an immersive in-role evaluation approach and applied it to ORIENT (Overcoming Refugee Integration with Empathic Novel Technology), a role-playing game designed for intercultural training for 13-14 year olds. © 2009 Springer Berlin Heidelberg.
| Original language | English |
|---|---|
| Title of host publication | Intelligent Virtual Agents - 9th International Conference, IVA 2009, Proceedings |
| Pages | 498-499 |
| Number of pages | 2 |
| Volume | 5773 LNAI |
| DOIs | |
| Publication status | Published - 2009 |
| Event | 9th International Conference on Intelligent Virtual Agents - Amsterdam, Netherlands Duration: 14 Sept 2009 → 16 Sept 2009 |
Publication series
| Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
|---|---|
| Volume | 5773 LNAI |
| ISSN (Print) | 0302-9743 |
Conference
| Conference | 9th International Conference on Intelligent Virtual Agents |
|---|---|
| Abbreviated title | IVA 2009 |
| Country/Territory | Netherlands |
| City | Amsterdam |
| Period | 14/09/09 → 16/09/09 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
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