Abstract
The purpose of this VES panel is to encourage discussion and exchange of views about current and new trends for Virtual and Immersive/Blended Systems and the transference of knowledge over multiple domains. As the market and/or industrial interest in virtual environments increase, new technologies and techniques are proposed. In recent years we have observed a trend on the use of low-cost devices, sometimes taken from the gaming industry in industrial applications. Furthermore, companies are investing billions into making immersive virtual worlds and augmented reality widely available to mainstream public in mass quantities (i.e., especially for “gamer” consumers, but also a wide range of other applications). We have also seen a trend in customization. Nowadays, thanks to the availability of 3-D AM technologies as well as open-source electronic prototyping platform, custom interfaces can be easily designed and build. In addition to the above, we have observed a shift of interest from Virtual Environment to Mixed ones, sometimes called Augmented, sometimes named “Blended.” As the number of applications increases, new challenges are presented to the scientific community. The various issues and topics will be presented and discussed by the panel.
Original language | English |
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Publication status | Published - 26 Aug 2018 |
Event | ASME 2018 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference - Quebec City Convention Center, Quebec City, Canada Duration: 26 Aug 2018 → 29 Aug 2018 https://www.asme.org/events/idetccie |
Conference
Conference | ASME 2018 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference |
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Abbreviated title | IDETC/CIE 2018 |
Country/Territory | Canada |
City | Quebec City |
Period | 26/08/18 → 29/08/18 |
Internet address |
Keywords
- Virtual Reality
- virtual environments
- Cyber-physical system
- Engineering design
- Design
- Gamification
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Science Applications
- Computer Graphics and Computer-Aided Design
- Information Systems and Management
- Industrial and Manufacturing Engineering
- Electrical and Electronic Engineering
- Control and Systems Engineering
- Media Technology