TY - GEN
T1 - A Playful Learning Exercise
T2 - 10th International Conference on Games and Learning Alliance 2021
AU - Murray, Charlie
AU - Loidl, Hans-Wolfgang
AU - Train, Brian
N1 - Funding Information:
Acknowledgements. The research presented in this paper was supported by the EPSRC project “Serious Coding: a Game Approach to Security for the new Code-Citizens” (EP/T017511/1).
Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021/11/30
Y1 - 2021/11/30
N2 - This paper summarises the development and evaluation of a digital board game on the “Kashmir Crisis” in 2019. It is based on a card-driven board-game design of one of the authors, with the concept of “games as journalism” as one underlying design principle. As such, this is a serious game with the aim of providing information on the context of recent political events in Kashmir. In this paper we focus on the design, implementation, and evaluation of a multi-platform, digital instance of this game. The evaluation results of using the game show significantly increased engagement and slightly better learning effectiveness, compared to a control group using standard learning techniques.
AB - This paper summarises the development and evaluation of a digital board game on the “Kashmir Crisis” in 2019. It is based on a card-driven board-game design of one of the authors, with the concept of “games as journalism” as one underlying design principle. As such, this is a serious game with the aim of providing information on the context of recent political events in Kashmir. In this paper we focus on the design, implementation, and evaluation of a multi-platform, digital instance of this game. The evaluation results of using the game show significantly increased engagement and slightly better learning effectiveness, compared to a control group using standard learning techniques.
KW - Game design
KW - Playful learning
KW - Serious games
UR - http://www.scopus.com/inward/record.url?scp=85121908406&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-92182-8_1
DO - 10.1007/978-3-030-92182-8_1
M3 - Conference contribution
AN - SCOPUS:85121908406
SN - 9783030921811
T3 - Lecture Notes in Computer Science
SP - 3
EP - 13
BT - Games and Learning Alliance. GALA 2021
PB - Springer
Y2 - 1 December 2021 through 2 December 2021
ER -