A Picture Paints a Thousand Words but Can it Paint Just One?

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Imagery and language are often seen as serving different aspects of cognition, with cognitive styles theories proposing that people can be visual or verbal thinkers. Most feedback systems, however, only cater to verbal thinkers. To help rectify this, we have developed a novel method of crowd communication which appeals to those more visual people. Designers can ask a crowd to feedback on their designs using specially constructed image banks to discover the perceptual and emotional theme perceived by possible future customers. A major component of the method is a summarization process in which the crowd’s feedback, consisting of a mass of images, is presented to the designer as a digest of representative images. In this paper we describe an experiment showing that these image summaries are as effective as the full image selections at communicating terms. This means that designers can consume the new feedback confident that it represents a fair representation of the total image feedback from the crowd.
Original languageEnglish
Title of host publicationProceedings of the 2016 Conference on Designing Interactive Systems
PublisherACM
Pages959-970
Number of pages12
ISBN (Print)978-1-4503-4031-1
DOIs
Publication statusPublished - Jun 2016
EventDesigning Interactive Systems 2016 - Brisbane, Australia
Duration: 4 Jun 20168 Jun 2016

Conference

ConferenceDesigning Interactive Systems 2016
Abbreviated titleDIS 2016
CountryAustralia
CityBrisbane
Period4/06/168/06/16

Fingerprint

Paint
Feedback
Crowds
Communication
Designer
Experiments
Thinkers

Keywords

  • Design feedback
  • image browsing
  • similarity
  • semiotics
  • image summarization
  • visual communication
  • perception
  • emotion
  • mood
  • crowdsourcing

ASJC Scopus subject areas

  • Computer Science(all)
  • Arts and Humanities(all)

Cite this

Robb, D., Padilla, S., Methven, T., Kalkreuter, B., & Chantler, M. J. (2016). A Picture Paints a Thousand Words but Can it Paint Just One? In Proceedings of the 2016 Conference on Designing Interactive Systems (pp. 959-970). ACM. https://doi.org/10.1145/2901790.2901791
Robb, David ; Padilla, Stefano ; Methven, Thomas ; Kalkreuter, Britta ; Chantler, Michael John. / A Picture Paints a Thousand Words but Can it Paint Just One?. Proceedings of the 2016 Conference on Designing Interactive Systems. ACM, 2016. pp. 959-970
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Robb, D, Padilla, S, Methven, T, Kalkreuter, B & Chantler, MJ 2016, A Picture Paints a Thousand Words but Can it Paint Just One? in Proceedings of the 2016 Conference on Designing Interactive Systems. ACM, pp. 959-970, Designing Interactive Systems 2016, Brisbane, Australia, 4/06/16. https://doi.org/10.1145/2901790.2901791

A Picture Paints a Thousand Words but Can it Paint Just One? / Robb, David; Padilla, Stefano; Methven, Thomas; Kalkreuter, Britta; Chantler, Michael John.

Proceedings of the 2016 Conference on Designing Interactive Systems. ACM, 2016. p. 959-970.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Robb D, Padilla S, Methven T, Kalkreuter B, Chantler MJ. A Picture Paints a Thousand Words but Can it Paint Just One? In Proceedings of the 2016 Conference on Designing Interactive Systems. ACM. 2016. p. 959-970 https://doi.org/10.1145/2901790.2901791