A Phygital Toolkit for Rapidly Designing Smart Things at School

Rosella Gennari, Maristella Matera, Diego Morra, Mehdi Rizvi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Designing smart things, so as to ideate and program them, is a complex process and an empowerment opportunity. Toolkits can help non-experts engage in their design, that is, in their ideation and programming. This paper presents the IoTgo toolkit, made of card-based material and digital components. Playing with IoTgo can help understand the design context, ideate smart things for it, make them communicate and program them with patterns. In recent years, IoTgo was used and evolved at a distance with few participants. This paper presents a study with it, for the first time in presence, in a high-school. Results are discussed and suggest what role IoTgo or similar toolkits can play in the rapid design of smart things with non-seasoned designers or programmers.

Original languageEnglish
Title of host publicationAVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450397193
DOIs
Publication statusPublished - 6 Jun 2022
Event16th International Conference on Advanced Visual Interfaces 2022 - Frascati, Italy
Duration: 6 Jun 202210 Jun 2022

Conference

Conference16th International Conference on Advanced Visual Interfaces 2022
Abbreviated titleAVI 2022
Country/TerritoryItaly
CityFrascati
Period6/06/2210/06/22

Keywords

  • computing
  • design
  • end user
  • IoT
  • pattern
  • phygital
  • teen

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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