Abstract
Creating interactive stories in the form of narrative-based games can have motivational and educational benefits for children, but scripting languages can be a barrier to the activity. This paper describes a learner-centred design (LCD) approach to creating a visual programming language (VPL) for scripting plot events in game-based interactive stories. The LCD approach, unusual in the field of VPLs, was essential to ensure that the software effectively supported our child target users in the game creation process. Copyright 2007 ACM.
Original language | English |
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Title of host publication | Proceedings of the 6th international Conference on Interaction Design And Children, IDC 2007 |
Pages | 45-52 |
Number of pages | 8 |
DOIs | |
Publication status | Published - 2007 |
Event | 6th international Conference on Interaction Design And Children - Aalborg, Denmark Duration: 6 Jun 2007 → 6 Aug 2007 |
Conference
Conference | 6th international Conference on Interaction Design And Children |
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Abbreviated title | IDC 2007 |
Country/Territory | Denmark |
City | Aalborg |
Period | 6/06/07 → 6/08/07 |
Keywords
- Computer game design
- Interactive storytelling
- Learner-centred design with children
- Visual programming languages