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  • 3D object representation for physics simulation engines and its effect on virtual assembly tasks

    Gonzalez, G., Medellin, H. I., Lim, T., Ritchie, J. M. & Sung, R. C. W., 12 Aug 2012, ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 2. p. 1449-1459 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    9 Citations (Scopus)
  • A Cyber-Physical Gaming System for Vocational Training

    Sivanathan, A., McGibbon, S., Lim, T., Ritchie, J. M. & Abdel - Wahab, M. S., 31 Aug 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. DETC2017-67560. (ASME Proceedings).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    6 Citations (Scopus)
  • Advances in balance and biofeedback measurement: The case for health-based, postural serious games

    Lim, T., Yurchenko, D., Rajendran, G., Sivanathan, A. & Ritchie, J., 5 Dec 2016, ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2016-59201

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • A Haptic approach to computer aided process planning

    Fletcher, C., Ritchie, J. M. & Lim, T., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & LI, L. (eds.). p. 37-40 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • A laminae approach to constructing geometric feature volumes

    Lim, T., Corney, J. R. & Clark, D. E. R., 2001, Proceedings of the Symposium on Solid Modeling and Applications. p. 183-193 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)
  • Analysis on educating mechanical engineers through serious games using pervasive technologies

    Baalsrud Hauge, J. M., Lim, T., Kalverkamp, M., Haase, F. & Bellotti, F., 22 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59826

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • An evaluation of physics engines and their application in haptic virtual assembly environments

    González-Badillo, G., Medellín-Castillo, H. I., Fletcher, C., Lim, T., Ritchie, J. & Garbaya, S., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 227-230 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • An evaluation of physics engines and their application in haptic virtual assembly environments

    González-Badillo, G., Medellin-Castillo, H., Yu, H., Lim, T., Ritchie, J. M. & Garbaya, S., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). p. 227-230

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • A new method for the generation of tool paths for finishing near net shape components

    Mendoza López, E. A., Medellín Castillo, H. I., De Lange, D. F. & Lim, T., 2 Apr 2014, Advanced Manufacturing. American Society of Mechanical Engineers, V02AT02A099. (Proceedings of the ASME 2013 International Mechanical Engineering Congress and Exposition; vol. 2A).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • A novel approach to the generation of automatic and manual assembly plans using octrees

    Medellín, H., Corney, J., Ritchie, J. M., Lim, T. & Davies, J. B. C., 2007, Electr., Rob. Autom. Mech. Conf., CERMA - Proc.. p. 614-619 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

    Yan, X. T., Hernandez, E., Arnez, V., Govea-Valladares, E., Lim, T., Li, Y., Corney, J. & Villela, F., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 109-112 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

    Yan, X-T., Hernandez, E., Arnez, V., Govea, E., Lim, T., Li, Y., Corney, J. & Villela, V., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 109-112 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Assembly based fabrication

    Medellín, H., Corney, J., Lim, T., Ritchie, J. M. & Davies, J. B. C., 2007, ISAM 2007 - IEEE International Symposium on Assembly and Manufacturing. p. 154-160 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Assembly planning and motion study using virtual reality

    Sung, R. C. W., Ritchie, J. M., Lim, T. & Medellin, H., 2009, Proceedings of the ASME/AFM World Conference on Innovative Virtual Reality 2009, WINVR2009. p. 31-38 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    10 Citations (Scopus)
  • Assessment of a haptic virtual assembly system that uses physics-based interactions

    Lim, T., Ritchie, J. M., Corney, J. R., Dewar, R. G., Schmidt, K. & Bergsteiner, K., 2007, ISAM 2007 - IEEE International Symposium on Assembly and Manufacturing. p. 147-153 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    17 Citations (Scopus)
  • A unity sketch based modelling environment for virtual assembly and machining to evaluate DFMA metrics

    Read, A., Lim, T. & Ritchie, J. M., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference 2016. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59202

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Automated capture of design knowledge using a virtual creature design environment

    Sung, R., Ritchie, J. M., Lim, T., Rea, H. & Corney, J., 8 Jun 2009, Proceedings of ISAGA (International Simulation And Gaming Association 40th Annual Conference), Singapore, June 29 - July 3. Society of Simulation and Gaming of Singapore, p. Session O-22:110007_ISAGA2009 14 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Automated design knowledge capture and representation in an immersive virtual reality environment

    Sung, R. & Lim, J. R. T., 2011, Joint VR Conference of euroVR and EGVE, 2011: Current and Future Perspectives of Virtual Reality, Augmented Reality and Mixed Reality: Industrial and Poster Track. VTT, p. 72-74 3 p. (VTT Symposium; no. 269).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Automatic decomposition and refinement of oversized components for rapid prototyping

    Medellin, H., Lim, T., Corney, J., Ritchie, J. M. & Davies, J. B. C., 2005, Proceedings of the ASME International Design Engineering Technical Conferences and Computers and Information in Engineering Conferences - DETC2005: 31st Design Automation Conference. Vol. 2 B. p. 1283-1293 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    3 Citations (Scopus)
  • A Virtual CMM Inspection Tool for Capturing Planning Strategies

    Anagnostakis, D., Ritchie, J. M., Lim, T., Sung, R. & Dewar, R., 3 Nov 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. 10 p. DETC2017-67519

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)
  • CONTEXT-AWARE CONTENT GENERATION FOR VIRTUAL ENVIRONMENTS

    Brock, A., Lim, T., Ritchie, J. M. & Weston, N., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference 2016. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59997

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Control-display affordances in simulation based education

    Harper, S., Sivanathan, A., Lim, T., McGibbon, S. & Ritchie, J. M., 2018, ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2018-85352

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • ConvNet-Based Optical Recognition for Engineering Drawings

    Brock, A., Lim, T., Ritchie, J. M. & Weston, N., 9 Aug 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. DETC2017-68186

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • Decomposition of complex models for manufacturing

    Lim, T., Medellin, H., Corney, J. R., Ritchie, J. M. & Davies, J. B. C., 2004, Proceedings - Shape Modeling International SMI 2004. p. 337-341 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)
  • Development of a Mixed Reality Game for Simulation Based Education

    Harper, S., Sivanathan, A., Lim, T., McGibbon, S. & Ritchie, J. M., 2018, Proceedings of the 12th European Conference on Games Based Learning. Ciussi, M. (ed.). Academic Conferences and Publishing International , p. 212-220 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    2 Citations (Scopus)
    80 Downloads (Pure)
  • Effect of weight perception on human performance in a haptic-enabled virtual assembly platform

    González-Badillo, G., Medellín-Castillo, H. I., Yu, H., Lim, T., Ritchie, J. & Garbaya, S., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 231-234 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • Evaluating user interfaces for engineering tasks with biometric logging

    Kosmadoudi, Z., Sung, R., Liu, Y., Lim, T. & Ritchie, J. M., 2010, Tools and Methods of Competitive Engineering: Proceedings of the Eighth International Symposium on Tools and Methods of Competitive Engineering--TMCE 2010, April 12-16, 2008, Ancona, Italy. Horvath, I., Mandorli, F. & Rusak, Z. (eds.). Delft: Delft University of Technology, Vol. 1. p. 267-276 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)
  • From gameplay experience to haptic-aided process planning

    Lim, T., Ritchie, J. M. & Fletcher, C., 2015, (Accepted/In press) Proceedings of the ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. p. 1-9 9 p. DETC2015-46500

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Game Mechanics supporting pervasive learning and experience in Games, Serious Games, and Interactive & Social Media

    Baalsrud Hauge, J. M., Lim, T., Louchart, S., Stanescu, I. A., Ma, M. & Marsh, T., 2015, Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 – October 2, 2015, Proceedings. Chorianopoulos, K., Divitini, M., Baalsrud Hauge, J., Jaccheri, L. & Malaka, R. (eds.). Springer, Vol. 9353. p. 560–565 6 p. (Lecture Notes in Computer Science; vol. 9353).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    2 Citations (Scopus)
    94 Downloads (Pure)
  • Haptic Virtual Reality DFMA - A Case Study

    Read, A., Ritchie, J. M. & Lim, T., 7 Dec 2017, (E-pub ahead of print) Virtual Reality and Augmented Reality: EuroVR 2017. Barbic, J., D'Cruz, M., Latoschik, M., Slater, M. & Bourdot, P. (eds.). Vol. 10700. p. 24-38 (Lecture Notes in Computer Science; vol. 10700).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Harmonizing interoperability - Emergent serious gaming in playful stochastic cad environments

    Kosmadoudi, Z., Lim, T., Ritchie, J. M., Liu, Y., Sung, R., Hauge, J. B., Garbaya, S., Wendrich, R. E. & Stanescu, I. A., 2014, Games and Learning Alliance . Springer, Vol. 8605. p. 390-399 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8605).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    8 Citations (Scopus)
  • Idealising mesh modelling for haptic enabled services and operands

    Govea-Valladares, E., Medellín-Castillo, H. I., Fletcher, C., Lim, T., Ritchie, J., Yan, X-T., Arnez, V. & Hernandez, E., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 93-96 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • Information system methodologies in game industries: Session O-25:110018_ISAGA2009

    Kosmadoudi, Z., Pooley, R. J., Lim, T., Ritchie, J. M. & Sung, R., 16 Jun 2009, Learn to Game, Game to Learn, Proceedings of the 40th Conference ISAGA 2009 . Society of Simulation and Gaming of Singapore, 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Integrating gamification in mechanical engineering systems to support knowledge processes

    Baalsrud Hauge, J. M., Stanescu, I. A., Carvalho, M. B., Stefan, A., Banica, M. & Lim, T., 2015, ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2015-47695

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    6 Citations (Scopus)
  • Integrating self-determination and self-efficacy in game design

    Jamshidifarsani, H., Tamayo-Serrano, P., Garbaya, S., Lim, T. & Blazevic, P., 22 Jan 2019, Games and Learning Alliance: GALA 2018. Söbke, H., Gentile, M. & Allegra, M. (eds.). Springer, p. 178-190 13 p. (Lecture Notes in Computer Science; vol. 11385).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
  • Interactive Digital Twins Framework for Asset Management Through Internet

    Kong, C. W. L., Harper, S., Mitchell, D., Blanche, J., Lim, T. & Flynn, D., 9 Feb 2021, 2020 IEEE Global Conference on Artificial Intelligence and Internet of Things (GCAIoT). IEEE, 9345890

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    2 Citations (Scopus)
    56 Downloads (Pure)
  • Interoperability scenarios in serious games ecosystems: the impact on FInES

    Stanescu, I. A., Stefan, A., Gheorghe Filip, F., Kittl, C. & Lim, T., 2013, Proceedings of the 7th IFAC Conference on Manufacturing Modelling, Management, and Control, 2013. Vol. 7. p. 1334-1339 6 p. (IFAC Papers Online; vol. 7, no. 1).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    3 Citations (Scopus)
  • Knowledge Capture in CMM Inspection Planning: Barriers and Challenges

    Anagnostakis, D., Ritchie, J. M., Lim, T., Sivanathan, A., Dewar, R., Sung, R., Bosche, F. N. & Carozza, L., 2016, Procedia CIRP: The Sixth International Conference on Changeable, Agile, Reconfigurable and Virtual Production (CARV2016). Nassehi, A. & Newman, S. (eds.). Vol. 52. p. 216-221 (Procedia CIRP; vol. 52).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    13 Citations (Scopus)
    183 Downloads (Pure)
  • Pilot study of a haptic soldering environment

    Sung, R., Ritchie, J. M., Lim, T., Dewar, R. & Weston, N., 17 Apr 2012, Predicting Perceptions: Proceedings of the 3rd International Conference on Appearance,. Lulu Press, p. 92-95 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    86 Downloads (Pure)
  • Predicting AE attenuation in structures by geometric analysis

    Lim, T., Nivesrangsan, P., Corney, J., Steel, JA. & Reuben, RL., 2005, International Conference on Shape Modeling and Applications, Proceedings. LOS ALAMITOS: IEEE, p. 155-162 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
  • Predicting AE attenuation in structures by geometric analysis

    Lim, T., Nivesrangsan, P., Corney, J. R., Steel, J. A. & Reuben, R. L., 2005, Proceedings - International Conference on Shape Modeling and Applications, SMI'05. Vol. 2005. p. 156-163 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
  • Rapid prototyping through octree decomposition of 3D geometric models

    Medellin, H., Corney, J., Davies, J. B. C., Lim, T. & Ritchie, J. M., 2004, Proceedings of the ASME Design Engineering Technical Conference. Vol. 3. p. 843-852 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    7 Citations (Scopus)
  • Recent testing of a micro autonomous positioning system for multi-object instrumentation

    Cochrane, W. A., Atkinson, D. C., Bailie, T. E. C., Dickson, C., Lim, T., Luo, X., Montgomery, D. M., Schnetler, H., Taylor, W. D. & Wilson, B., 13 Sep 2012, Modern Technologies in Space- and Ground-Based Telescopes and Instrumentation II. SPIE, 845019. (Proceedings of SPIE; vol. 8450).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)
  • RPBloX rapid prototyping - More than just layers

    Lim, T., Ritchie, J. M., Corney, J. & Davies, B. J., 2002, Proceedings of the ASME Design Engineering Technical Conference. Vol. 3. p. 111-120 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    6 Citations (Scopus)
  • Self-Certification and Safety Compliance for Robotics Platforms

    Zaki, O., Flynn, D., Blanche, J., Roe, J., Kong, C. W. L., Mitchell, D., Lim, T., Harper, S. & Robu, V., 4 May 2020, Offshore Technology Conference 2020. 18 p. OTC-30840-MS

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Serious game mechanics, workshop on the ludo-pedagogical mechanism

    Lim, T., Louchart, S., Suttie, N., Hauge, J. B., Earp, J., Ott, M., Arnab, S., Brown, D., Stanescu, I. A., Bellotti, F. & Carvalho, M., 2015, Games and Learning Alliance. Springer International Publishing, Vol. 9221. p. 174-183 10 p. (Lecture Notes in Computer Science; vol. 9221).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
  • Serious game mechanics and opportunities for reuse

    Hauge, J. B., Stanescu, I. A., Stefan, A., Lim, T., Carvalho, M. B., Louchart, S. & Arnab, S., 2015, Proceedings of the 11th International Conference eLearning and Software for Education: Rethinking education by leveraging the eLearning pillar of the Digital Agenda for Europe. Roceanu, I. (ed.). Romania: Carol I NDU Publishing House, Vol. 2. p. 19-27 9 p. 40

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Strategies and Tools to Enable Reuse in Serious Games Ecosystems and Beyond

    Stanescu, I. A., Stefan, A., Lim, T., Baalsrud Hauge, J., Wendrich, R., Neagu, G. & Bellotti, F., 24 Apr 2014, Let's build the future through learning innovatio: Proceedings of the 10th International Scientific Conference "eLearning and Software for Education" Bucharest, April 24 - 25, 2014. Roceanu, I. (ed.). Universitatea Nationala de Aparare Carol I, Vol. 1. p. 363-372 10 p. (Conference proceedings of "eLearning and Software for Education" (eLSE)).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Tactile microsensor arrays for virtual reality

    Liu, Y., Watson, D., Lim, T., Ritchie, J. M. & Shu, W., 8 Jun 2009, Learn to Game, Game to Learn; Proceedings of the 40th Conference ISAGA 2009.. p. Sesion O-22:110057_ISAGA2009 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • The analysis of design and manufacturing tasks using haptics

    Lim, T., Ritchie, J. & Sung, R., 2011, Joint VR Conference of euroVR and EGVE, 2011: Current and Future Perspectives of Virtual Reality, Augmented Reality and Mixed Reality: Industrial and Poster Track. VTT, p. 110-112 3 p. (VTT Symposium; no. 269).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution