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2020

Self-Certification and Safety Compliance for Robotics Platforms

Zaki, O., Flynn, D., Blanche, J., Roe, J., Kong, C. W. L., Mitchell, D., Lim, T., Harper, S. & Robu, V., 4 May 2020, Offshore Technology Conference 2020. 18 p. OTC-30840-MS

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2019

Integrating self-determination and self-efficacy in game design

Jamshidifarsani, H., Tamayo-Serrano, P., Garbaya, S., Lim, T. & Blazevic, P., 22 Jan 2019, Games and Learning Alliance: GALA 2018. Söbke, H., Gentile, M. & Allegra, M. (eds.). Springer, p. 178-190 13 p. (Lecture Notes in Computer Science; vol. 11385).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2018

Control-display affordances in simulation based education

Harper, S., Sivanathan, A., Lim, T., McGibbon, S. & Ritchie, J. M., 2018, ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2018-85352

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development of a Mixed Reality Game for Simulation Based Education

Harper, S., Sivanathan, A., Lim, T., McGibbon, S. & Ritchie, J. M., 2018, Proceedings of the 12th European Conference on Games Based Learning. Ciussi, M. (ed.). Academic Conferences and Publishing International , p. 212-220 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
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36 Downloads (Pure)
2017

A Cyber-Physical Gaming System for Vocational Training

Sivanathan, A., McGibbon, S., Lim, T., Ritchie, J. M. & Abdel - Wahab, M. S., 31 Aug 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. DETC2017-67560. (ASME Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A Virtual CMM Inspection Tool for Capturing Planning Strategies

Anagnostakis, D., Ritchie, J. M., Lim, T., Sung, R. & Dewar, R., 3 Nov 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. 10 p. DETC2017-67519

Research output: Chapter in Book/Report/Conference proceedingConference contribution

ConvNet-Based Optical Recognition for Engineering Drawings

Brock, A., Lim, T., Ritchie, J. M. & Weston, N., 9 Aug 2017, ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1. DETC2017-68186

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Haptic Virtual Reality DFMA - A Case Study

Read, A., Ritchie, J. M. & Lim, T., 7 Dec 2017, Virtual Reality and Augmented Reality: EuroVR 2017. Barbic, J., D'Cruz, M., Latoschik, M., Slater, M. & Bourdot, P. (eds.). Vol. 10700. p. 24-38 (Lecture Notes in Computer Science; vol. 10700).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2016

Advances in balance and biofeedback measurement: the case for health-based, postural serious games

Lim, T., Iurchenko, D., Rajendran, G., Sivanathan, A. & Ritchie, J. M., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. 8 p. IDETC2016-59201

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Analysis on educating mechanical engineers through serious games using pervasive technologies

Baalsrud Hauge, J. M., Lim, T., Kalverkamp, M., Haase, F. & Bellotti, F., 22 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59826

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A unity sketch based modelling environment for virtual assembly and machining to evaluate DFMA metrics

Read, A., Lim, T. & Ritchie, J. M., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference 2016. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59202

Research output: Chapter in Book/Report/Conference proceedingConference contribution

CONTEXT-AWARE CONTENT GENERATION FOR VIRTUAL ENVIRONMENTS

Brock, A., Lim, T., Ritchie, J. M. & Weston, N., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference 2016. American Society of Mechanical Engineers, p. 1-8 8 p. IDETC2016-59997

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Knowledge Capture in CMM Inspection Planning: Barriers and Challenges

Anagnostakis, D., Ritchie, J. M., Lim, T., Sivanathan, A., Dewar, R., Sung, R., Bosche, F. N. & Carozza, L., 2016, Procedia CIRP: The Sixth International Conference on Changeable, Agile, Reconfigurable and Virtual Production (CARV2016). Nassehi, A. & Newman, S. (eds.). Vol. 52. p. 216-221 (Procedia CIRP; vol. 52).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
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164 Downloads (Pure)

Towards modding and reengineering digital games for education

Stanescu, I. A., Hauge, J. B., Stefan, A. & Lim, T., 2016, Games and Learning Alliance: 4th International Conference, GALA 2015, Revised Selected Papers. De Gloria, A. & Veltkamp, R. (eds.). Springer International Publishing, p. 550-559 10 p. (Lecture Notes in Computer Science; vol. 9599).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

VES 2020: A Virtual Exploration in Real Usefulness

Wendrich, R., Hoffman, H. & Lim, T., 21 Aug 2016, Proceedings of the ASME 2016 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE. American Society of Mechanical Engineers, CIE-29

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2015

From gameplay experience to haptic-aided process planning

Lim, T., Ritchie, J. M. & Fletcher, C., 2015, (Accepted/In press) Proceedings of the ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. p. 1-9 9 p. DETC2015-46500

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Game Mechanics supporting pervasive learning and experience in Games, Serious Games, and Interactive & Social Media

Baalsrud Hauge, J. M., Lim, T., Louchart, S., Stanescu, I. A., Ma, M. & Marsh, T., 2015, Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 – October 2, 2015, Proceedings. Chorianopoulos, K., Divitini, M., Baalsrud Hauge, J., Jaccheri, L. & Malaka, R. (eds.). Springer, Vol. 9353. p. 560–565 6 p. (Lecture Notes in Computer Science; vol. 9353).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
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92 Downloads (Pure)

Integrating gamification in mechanical engineering systems to support knowledge processes

Baalsrud Hauge, J. M., Stanescu, I. A., Carvalho, M. B., Stefan, A., Banica, M. & Lim, T., 2015, ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2015-47695

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Serious game mechanics, workshop on the ludo-pedagogical mechanism

Lim, T., Louchart, S., Suttie, N., Hauge, J. B., Earp, J., Ott, M., Arnab, S., Brown, D., Stanescu, I. A., Bellotti, F. & Carvalho, M., 2015, Games and Learning Alliance. Springer International Publishing, Vol. 9221. p. 174-183 10 p. (Lecture Notes in Computer Science; vol. 9221).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Serious game mechanics and opportunities for reuse

Hauge, J. B., Stanescu, I. A., Stefan, A., Lim, T., Carvalho, M. B., Louchart, S. & Arnab, S., 2015, Proceedings of the 11th International Conference eLearning and Software for Education: Rethinking education by leveraging the eLearning pillar of the Digital Agenda for Europe. Roceanu, I. (ed.). Romania: Carol I NDU Publishing House, Vol. 2. p. 19-27 9 p. 40

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The environmental impact assessment of a company's manufacturing system

Anagnostakis, D., Ritchie, J. M. & Lim, T., 2015, (Accepted/In press) Proceedings of the ASME 2015 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 2015.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2014

Harmonizing interoperability - Emergent serious gaming in playful stochastic cad environments

Kosmadoudi, Z., Lim, T., Ritchie, J. M., Liu, Y., Sung, R., Hauge, J. B., Garbaya, S., Wendrich, R. E. & Stanescu, I. A., 2014, Games and Learning Alliance . Springer, Vol. 8605. p. 390-399 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8605).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Strategies and Tools to Enable Reuse in Serious Games Ecosystems and Beyond

Stanescu, I. A., Stefan, A., Lim, T., Baalsrud Hauge, J., Wendrich, R., Neagu, G. & Bellotti, F., 24 Apr 2014, Let's build the future through learning innovatio: Proceedings of the 10th International Scientific Conference "eLearning and Software for Education" Bucharest, April 24 - 25, 2014. Roceanu, I. (ed.). Universitatea Nationala de Aparare Carol I, Vol. 1. p. 363-372 10 p. (Conference proceedings of "eLearning and Software for Education" (eLSE)).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The evaluation of a Virtual-Aided Design Engineering Review (VADER) System for automated knowledge capture and reuse

Sung, R., Ritchie, J. M., Lim, T., Sivanathan, A. & Chantler, M., 2014, ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 2B. 9 p. DETC2013-12030

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Towards a Cyber-Physical Gaming System for Training in the Construction and Engineering Industry

Sivanathan, A., Abdel-Wahab, M., Bosché, F. & Lim, T., 17 Aug 2014, ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, Vol. 1B. DETC2014-34930

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
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136 Downloads (Pure)

Virtual training of assembly tasks using virtual reality techniques and haptic systems

Gallegos-Nieto, E., Medellín-Castillo, H. I., González-Badillo, G. & Lim, T., 2014, ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE). American Society of Mechanical Engineers, Vol. 2B. 39270

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2013

An evaluation of physics engines and their application in haptic virtual assembly environments

González-Badillo, G., Medellín-Castillo, H. I., Fletcher, C., Lim, T., Ritchie, J. & Garbaya, S., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 227-230 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

Yan, X-T., Hernandez, E., Arnez, V., Govea, E., Lim, T., Li, Y., Corney, J. & Villela, V., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 109-112 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Effect of weight perception on human performance in a haptic-enabled virtual assembly platform

González-Badillo, G., Medellín-Castillo, H. I., Yu, H., Lim, T., Ritchie, J. & Garbaya, S., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 231-234 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Idealising mesh modelling for haptic enabled services and operands

Govea-Valladares, E., Medellín-Castillo, H. I., Fletcher, C., Lim, T., Ritchie, J., Yan, X-T., Arnez, V. & Hernandez, E., 2013, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 93-96 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Interoperability scenarios in serious games ecosystems: the impact on FInES

Stanescu, I. A., Stefan, A., Gheorghe Filip, F., Kittl, C. & Lim, T., 2013, Proceedings of the 7th IFAC Conference on Manufacturing Modelling, Management, and Control, 2013. Vol. 7. p. 1334-1339 6 p. (IFAC Papers Online; vol. 7, no. 1).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Theoretical considerations towards authoring emergent narrative

Suttie, N., Louchart, S., Aylett, R. & Lim, T., 1 Dec 2013, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8230 LNCS. p. 205-216 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8230 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2012

A Haptic approach to computer aided process planning

Fletcher, C., Ritchie, J. M. & Lim, T., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & LI, L. (eds.). p. 37-40 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

An evaluation of physics engines and their application in haptic virtual assembly environments

González-Badillo, G., Medellin-Castillo, H., Yu, H., Lim, T., Ritchie, J. M. & Garbaya, S., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). p. 227-230

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

Yan, X. T., Hernandez, E., Arnez, V., Govea-Valladares, E., Lim, T., Li, Y., Corney, J. & Villela, F., 2012, Proceedings of the 37th International MATADOR Conference. Hinduja, S. & Li, L. (eds.). Springer, p. 109-112 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Pilot study of a haptic soldering environment

Sung, R., Ritchie, J. M., Lim, T., Dewar, R. & Weston, N., 17 Apr 2012, Predicting Perceptions: Proceedings of the 3rd International Conference on Appearance,. Lulu Press, p. 92-95 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
75 Downloads (Pure)

Recent testing of a micro autonomous positioning system for multi-object instrumentation

Cochrane, W. A., Atkinson, D. C., Bailie, T. E. C., Dickson, C., Lim, T., Luo, X., Montgomery, D. M., Schnetler, H., Taylor, W. D. & Wilson, B., 13 Sep 2012, Modern Technologies in Space- and Ground-Based Telescopes and Instrumentation II. SPIE, 845019. (Proceedings of SPIE; vol. 8450).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2011

Automated design knowledge capture and representation in an immersive virtual reality environment

Sung, R. & Lim, J. R. T., 2011, Joint VR Conference of euroVR and EGVE, 2011: Current and Future Perspectives of Virtual Reality, Augmented Reality and Mixed Reality: Industrial and Poster Track. VTT, p. 72-74 3 p. (VTT Symposium; no. 269).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The analysis of design and manufacturing tasks using haptics

Lim, T., Ritchie, J. & Sung, R., 2011, Joint VR Conference of euroVR and EGVE, 2011: Current and Future Perspectives of Virtual Reality, Augmented Reality and Mixed Reality: Industrial and Poster Track. VTT, p. 110-112 3 p. (VTT Symposium; no. 269).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2010

Evaluating user interfaces for engineering tasks with biometric logging

Kosmadoudi, Z., Sung, R., Liu, Y., Lim, T. & Ritchie, J. M., 2010, Tools and Methods of Competitive Engineering: Proceedings of the Eighth International Symposium on Tools and Methods of Competitive Engineering--TMCE 2010, April 12-16, 2008, Ancona, Italy. Horvath, I., Mandorli, F. & Rusak, Z. (eds.). Delft: Delft University of Technology, Vol. 1. p. 267-276 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2009

Assembly planning and motion study using virtual reality

Sung, R. C. W., Ritchie, J. M., Lim, T. & Medellin, H., 2009, Proceedings of the ASME/AFM World Conference on Innovative Virtual Reality 2009, WINVR2009. p. 31-38 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Automated capture of design knowledge using a virtual creature design environment

Sung, R., Ritchie, J. M., Lim, T., Rea, H. & Corney, J., 8 Jun 2009, Proceedings of ISAGA (International Simulation And Gaming Association 40th Annual Conference), Singapore, June 29 - July 3. Society of Simulation and Gaming of Singapore, p. Session O-22:110007_ISAGA2009 14 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Information system methodologies in game industries: Session O-25:110018_ISAGA2009

Kosmadoudi, Z., Pooley, R. J., Lim, T., Ritchie, J. M. & Sung, R., 16 Jun 2009, Learn to Game, Game to Learn, Proceedings of the 40th Conference ISAGA 2009 . Society of Simulation and Gaming of Singapore, 11 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tactile microsensor arrays for virtual reality

Liu, Y., Watson, D., Lim, T., Ritchie, J. M. & Shu, W., 8 Jun 2009, Learn to Game, Game to Learn; Proceedings of the 40th Conference ISAGA 2009.. p. Sesion O-22:110057_ISAGA2009 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Virtual bloxing - Assembly rapid prototyping of near net shapes

Lim, T., Medellin, H., Sung, R., Ritchie, J. & Corney, J., 2009, Proceedings of the ASME/AFM World Conference on Innovative Virtual Reality 2009, WINVR2009. p. 151-156 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Why are video-games relevant test-beds for studying interactivity for engineers and AI researchers?

Louchart, S., Lim, T. & M. Al-Sulaiman, H., 15 Jun 2009, Learn to Game, Game to Learn; Proceedings of the 40th Conference ISAGA 2009. p. Session O-25:110115_ISAGA2009 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2008

The use of non-intrusive user logging to capture engineering rationale, knowledge and intent during the product life cycle

Ritchie, J. M., Sung, R. C. W., Rea, H., Lim, T., Corney, J. R. & Howley, I., 2008, PICMET '08 - 2008 Portland International Center for Management of Engineering and Technology, Proceedings Technology Management for a Sustainable Economy. p. 981-989 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2007

A novel approach to the generation of automatic and manual assembly plans using octrees

Medellín, H., Corney, J., Ritchie, J. M., Lim, T. & Davies, J. B. C., 2007, Electr., Rob. Autom. Mech. Conf., CERMA - Proc.. p. 614-619 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Assembly based fabrication

Medellín, H., Corney, J., Lim, T., Ritchie, J. M. & Davies, J. B. C., 2007, ISAM 2007 - IEEE International Symposium on Assembly and Manufacturing. p. 154-160 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Assessment of a haptic virtual assembly system that uses physics-based interactions

Lim, T., Ritchie, J. M., Corney, J. R., Dewar, R. G., Schmidt, K. & Bergsteiner, K., 2007, ISAM 2007 - IEEE International Symposium on Assembly and Manufacturing. p. 147-153 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution