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Personal profile

Research interests

Dr. Lim's research concentrates on Digital Tools (methods, techniques and strategies) - an umbrealla that covers X-Reality and haptics, Cyberphysical systems, Gamification and Serious Games, Knowlegde capture, Data managment and visualisation. He is involved in virtual environment and systems to conduct DFMA (design for assembly and manufacturing) analysis and DFAM (design for additive manufacturing). He has been involved with the fabrication of structures for securing optical components through layer based rapid prototyping technologies. Dr. Lim actively researches novel algorithms used in computational geometry, specifically in the area of solid and mesh modelling. His interest is in applying computer graphics, computational geometry and engineering principles to medical applications relating to maxillofacial and cranial reconstruction. Another area of research is in bio-inspired design, manufacturing and cybernetics on the development of 'living' autonomous machinery (e.g. mirco and macro scale robots). Research interests include, but not limited, to the following topics: Rapid Field Deployable Prototyping (RFDP)Technologies, Operational research, Discreet event modelling and simulation in PLM/CAE, Automatic Feature Recognition (AFR), Wet-ware IIOT and wearable robotics.


Dr. T. Lim graduated in Mechanical Engineering with Computer-Aided Engineering from Heriot-Watt University in 1997 and obtained his PhD in 2000. He undertook a Research Associate position in 2000, working in the area of optical computing with the Department of Physics before pursuing a post-doctorate in the field of advanced Design and Manufacturing in the Department of Mechanical Engineering. In September 2007, he became a lecturer in the Department of Mechanical Engineering. He has published several papers on Feature Recognition, Optimising Tool Selection, Haptics, and optical computing. Dr. Lim is also co-author of the book '3D Modeling with ACIS'. Dr. Lim has also worked as a propulsion and airframe engineer in the Air Force for six years before joining BMW as a technical engineer for a further two years prior to joining the academia. Major achievements Over 20 international journal and conference publications. Developed unique feature recognition algorithms that have been commercialised. Developed virtual-tactile environment for evaluating manufacturing processes. Generated multi-disciplinary projects and involved in FP5 and FP7 calls. Co-authored book titled '3D Modeling with ACIS'.


  • TJ Mechanical engineering and machinery
  • Art & Creative Design
  • Engineering & Product Design
  • Information & Communication Technology

Fingerprint Dive into the research topics where Theodore Lim is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

Virtual reality Engineering & Materials Science
Planning Engineering & Materials Science
Rapid prototyping Engineering & Materials Science
Computer aided design Engineering & Materials Science
Mechanics Engineering & Materials Science
Knowledge engineering Engineering & Materials Science
Machining Engineering & Materials Science
Physics Engineering & Materials Science

Co Author Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 1997 2019

An integrated haptic-enabled virtual reality system for orthognathic surgery planning

Zaragoza-Siqueiros, J., Medellin-Castillo, H. I., de la Garza-Camargo, H., Lim, T. & Ritchie, J. M., 4 Apr 2019, In : Computer Methods in Biomechanics and Biomedical Engineering. 22, 5, p. 499-517 19 p.

Research output: Contribution to journalArticle

Virtual reality
Operating rooms
Computer aided design

Integrating self-determination and self-efficacy in game design

Jamshidifarsani, H., Tamayo-Serrano, P., Garbaya, S., Lim, T. & Blazevic, P., 22 Jan 2019, Games and Learning Alliance: GALA 2018. Söbke, H., Gentile, M. & Allegra, M. (eds.). Springer, p. 178-190 13 p. (Lecture Notes in Computer Science; vol. 11385).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Game Design
Serious Games

Virtual reality as a distraction therapy in obstetrics and gynaecology

Harper, A., Sivanathan, A., Jordan, A., Harper, S., Worth, A., Lim, T. & Denison, F. C., Mar 2019, In : BJOG: An International Journal Of Obstetrics & Gynaecology. 126, S1, p. 98 1 p., EP.229.

Research output: Contribution to journalSpecial issue

Open Access
Delivery of Health Care

Advancement and Enhanced Integration of Digital Technology Systems, VR Applications, CPS-Systems and Tools for Design Engineering

Wendrich, R., Lim, T., Hauge, J. B. & Vitali, A., 26 Aug 2018.

Research output: Contribution to conferenceOther

Virtual reality
Augmented reality
Industrial applications

An industrial case study on Discrete Event Modelling of Value Stream Mapping for Industry 4.0

Lim, T., Linnenbrink, M., Ritchie, J. M., Sivanathan, A., Teichert, C. & Waller, A., 28 Feb 2018, (Accepted/In press).

Research output: Contribution to conferencePaper

Life cycle

Activities 2017 2018

  • 2 Invited talk
  • 1 Participation in workshop, seminar, course

An Overview of Health Serious Games and Gamification

Theodore Lim (Speaker)
16 May 2018

Activity: Talk or presentationInvited talk

ASME 2017 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference

Theodore Lim (Invited speaker)
8 Aug 2017

Activity: Participating in or organising an eventParticipation in workshop, seminar, course

Challenges for VR in industrial design, engineering and manufacturing

Theodore Lim (Speaker)
8 Aug 2017

Activity: Talk or presentationInvited talk