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Personal profile


Dr Benjamin Kenwright is a highly skilled researcher, developer, leader in game technologies, management and engineering operations. Ben has spoken around the world on game technologies and interactive solutions in both industry and academic contexts. His work has been featured in the press, broadcast and online media. He studied at both the University of Liverpool and Newcastle University before moving on to work in the game industry and eventually joining Heriot-Watt University. Ben is a Senior Fellow HEA (SFHEA), Chartered Engineer (CEng), a Senior Member of the IEEE (SMIEEE), ACM and the British Computer Society. His research interests include real-time systems, robotics, evolutionary computation, and interactive animation. Benjamin has over twenty years' experience in research, teaching, and industrial project management.


  • QA76 Computer software
  • Computer Graphics
  • Video Games
  • Physics-Based Animation
  • Simulation
  • Immersive Interactive Environments
  • Social Computing
  • Massively Parallel Architectures
  • Robotics
  • Education

Fingerprint Dive into the research topics where Benjamin Kenwright is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

Animation Engineering & Materials Science
Inverse kinematics Engineering & Materials Science
Physics Engineering & Materials Science
Pendulums Engineering & Materials Science
Balancing Mathematics
Biped locomotion Engineering & Materials Science
Parallel architectures Engineering & Materials Science
Evolutionary algorithms Engineering & Materials Science

Co Author Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2012 2018

Neural network in combination with a differential evolutionary training algorithm for addressing ambiguous articulated inverse kinematic problems

Kenwright, B., 4 Dec 2018, SIGGRAPH Asia 2018 Technical Briefs. ACM, 3

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Inverse kinematics
Neural networks
Evolutionary algorithms

Smart Animation Tools

Kenwright, B., 2018, Handbook of Research on Emergent Applications of Optimization Algorithms. IGI Global, p. 52-66 15 p. (Advances in Business Information Systems and Analytics (ABISA) Book Series).

Research output: Chapter in Book/Report/Conference proceedingChapter

Virtual Reality: Ethical Challenges and Dangers [Opinion]

Kenwright, B., 4 Dec 2018, In : IEEE Technology and Society Magazine. 37, 4, p. 20-25 6 p.

Research output: Contribution to journalReview article

virtual reality
Virtual reality
artificial intelligence

Bio-inspired animated characters: A mechanistic & cognitive view

Kenwright, B., 19 Jan 2017, 2016 Future Technologies Conference (FTC). IEEE, p. 1079-1087 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Drawing (graphics)
cognitive learning

Brief review of video games in learning & education how far we have come

Kenwright, B., 27 Nov 2017, SIGGRAPH Asia 2017 Symposium on Education. ACM, 3

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
Computer games

Activities 2018 2018

  • 1 Invited talk

ACM Distinguished Speakers

Benjamin Kenwright (Speaker)

Activity: Talk or presentationInvited talk